A great novel. I really liked the characters, the very fact that this is not a ridiculous pile of muscles already makes this game stand out in the best light, and special thanks for the animal anatomy. Many people make anthro-characters with human dongs, and it looks just disgusting for me. I also liked the writing style, someone said that this is at an average level, but it's not true, every writer has his own and yours is very good. As well as the art, it gives specific atmosphere to the game world. Still, I hope that the sprites of some characters will be updated, for example, Konrad's lynx. And I hope you will make it possible to have a romance with this lynx)
Besides, there is a choice in the game, this does not make the plot linear, as in other popular projects.
I really liked the art with Samuel)
Will keep an eye on this vn and wish you good luck in development.
Also feel awkwardly seeing the author's nickname, especially after a special morning spent with a character with the same name) However, I do not regret that I *ahem* - watered his flower)
Hah, thank you very very much, I'm glad you enjoyed it! Yes, character artwork will be updated over time, usually aiming for one a month, so version 5's gonna get Arthur, and version 6's gonna get someone else. As for Konrad, he's not planned to be one of the 6 main cast characters, so probably not going to be a romance option as they are. But there might be some smaller scenes here and there dedicated to the side characters.
Gonna comment that I love the writing. This is the kind of pacing that I want out of a period piece and the characters feel like real people to me. I know a character voice is strong when I can tell who's talking when I cover up the name plate, and that's certainly the case here.
Well, I finally got around to playing the second build.
I'm honestly blown the fuck away by your artistic talent. It's fucking insane. The writing is the weakest part of this VN sadly. Your hamartia if you will. There's so much potential in this concept. I would love to see your love of the time period shine through your writing more than it currently is. The characters still feel like FVN stereotypes to me. What a shame.
Overall, I'm hoping this VN improves with build 3.
Hey hey, thank you for your time playing it again, and yeah, might just not be a good enough writer to satisfy you in that case. There might be a change away from my writing, as that (unfortunately) consistently appears to be the point that I cannot do justice from what people say, but nothing firm as of yet.
Update 3 is gonna be a light update without any additional writing as the month was busy with non-VN work, so at least that one won't change it either.
Hmmmm, unfortunately it's something I can't really test, as I don't have a Mac at the ready. I just trust that the Mac compiling of RenPy works as intended. Apologies.
Ello! I had a question if it’s okay to ask! Since the game is in very early development will there be a possibility of you opening up to the main character’s gender being other than just male or is it something that’s important to the overall story and characters? I hope this isn’t a rude question! I haven’t played the game so I don’t have much context but I’ll still check it out regardless since I think it’s very honorable you’re developing a majority of the game on your own (I know how much of a pain stuff like art block and lack of motivation can be sob)
Hey, I'd really love to to be honest, but currently, there are no plans for it. It'd just mean too much work, especially on the art front to account for both male and female (not to mention potential options beyond that), and writing for both option with potentially entirely different scenes because of it.
As of right now it's simply a pragmatic choice to keep my workload as managable as possible with it already being such a massive undertaking. But depending on how the project develops and how successful it'll be, it is at least possible that it'll be put in in the future.
Wow, that's a really nice start! This VN stands out so much from the rest and I'm loving the writing so far. The art is very nice.
The characters seems to be very interesting so far, they all differ from each other. Why does Samuel gotta be so cute though lol. I also noticed that he has different drawn emotions, will the same go for other characters in the future?
I'm happy to hear you're enjoying your time with it!
Yes, all characters will over time have expressions added.Just is a case of it taking a while to do the art for them, and a month only has so many hours that I can work on it. So I'm doing it step by step to not have one month just be art and then no new art ever again basically.
I wrote New World Rising Adventure in the Land of the Ginn. RPG. I got into furry to advertise and got sidetracked with everything else, in 2002. I have a copyright thus far on the basis of the game. I have yet to send in for the rest including the 2,000 adventures and 25 full length campaigns I've already written.
Now I wanted to qualify my question. I wanted to 'see' what you have thus far. I kind of wanted to learn how to code a game engine like Skyrim or Call of Duty, but I may not live that long, so I'll go back to just promoting it.
my game is not digital it is still paper and pencil + imagination, but it is finished, all 20,000 years.
I wanted to see then critique on game-play how the game unfolds and what is possible even for seasoned new starting characters along with newbies.
my game is oriented to adventure and social interaction, with a lot of sex drugs and rock n roll. But it is designed so that the player usually wins even against incredible adversaries. I noticed that sex is involved in your game. I wanted to see an excellent artist's presentation of a sexual game. I draw, write and paint but decided to create an RPG in 1976 based upon the comic book characters pantheon I created _mostly furries. heh.
this was great man....love the story, love the writing, especially love the character designs even if they're just placeholders they look cool.....can't wait for the next public release
Quick question, how do I play these games on iPhone? Sorry this isn’t entirely specific to this game but I want to try this one and some others out but can’t open the iOS app files or dmg files and can’t find a fix that doesn’t need a computer (my computer is dead at the moment). Any help would be super appreciated:3
Of course I can't speak for other games, but in my case there is just no iOS version of it available, so unfortunately you won't be able to play it there for the time being. Apple is just makes it a bit too much trouble to put it out, and I assume it might not even be possible to open them on regular iphones without doing some sideloading stuff, which most iOS user probably won't ever bother with.
So unfortunately it is just not worth it for me to invest time into it at this point. Maybe that'll change in the future but that's the situation as it stands. Sorry about that!
Oh sweet, a furry VN that doesn't look like trash!
Played, and it's pretty good so far. Can't wait for more content, especially knowing that, given it's Nomax, chances are there'll be species-corresponding genitalia.
I must ask, because I'm an autist - how's Samuel have "tattooed markings" when he has fur?
By the way, there's a typo where Samuel is referred to as "she": "She looks at both Julian and you." Also, the "ass beat" line plays twice.
Hah, yes, it'll probably still be a little "furryfied" but yes there is a reason why the species are what they are.
Thank you for pointing out typos as well, I will see to getting them sorted in the new release. And don't think too much about the fur tattoo, it's just a stylistic option to add to a character's design and to add a character's feeling. It's just another little knob to turn design-wise to try and convey what sort of character they are.
Thank you very much for giving the game a go and I'm glad you're enjoying it so far!
You don't have to say you're autist, I'm not and I could very well ask about the same issue of tattoos on someone covered in fur... ;p But well, I would interpret that the tattoos are actually painted fur or that they are scarifications, I mean, marks made with hot iron similar to how people mark horses and cows.
It has a lot of potential; I do enjoy the choose your adventure style and felt the different choices felt like the beginning of several novels at once. Hope you continue.
Thank you very much! I'm glad you're enjoying it so far and work has been ongoing so while it'll still be a while for the next update I do hope that you'll enjoy that one once it comes around as well. :D
One thing I noticed: There's the implication that the MC is relatively weak, but that seems unlikely for a farmer. There's lots of heavy lifting to do on a farm.
Thanks for the input, yeah the thinking was that he is decently young and of course doesn't exactly enjoy it. So, less of a hardy farmer, and more dreamer of a kind. But I will keep it in mind and see if tweaking is needed and perhaps he'll get a different background.
For a first build, this game is quite decent. The writing is leagues better than most VNs in their early stages. The art style is nice. All the characters have distinct personalities. However, I did notice quite a few errors in your writing. The stereotypes also abound here. I hope those go away as this VN continues.
Hey, I haven't yet had a chance to actually look at the video, so this reply is without any further context that might be gleaned from that.
Thank you for giving it a go of course, and yes, not a native speaker, so fighting the errors is going to be one of the main challenges. I didn't immediately want to employ hours and hours of my friend's time for an uncertain project, so I've tried to sort things out with the tools I've available to pick up typos, grammar errors, etc. It's absolutely one of the main issues, and one I'm keenly aware of, though.
And yes, characters already have other things planned with them that are meant to get them away from their first impression. But we'll see how it goes as that will depend on how well I can handle that part. Hope that will be good, might be a trash fire, but time will tell!
And finally managed to find the time to get a look at the video as well. Thank you for taking the time to play it and record your thoughts there.
Yeah some of the issues with the backgrounds are just down to them being placeholders at this stage. Just whatever royalty-free picture roughly fit the vibe most closely. So I didn't bother with stuff like identifiable flags, humans in the scene, etc just now.
And thank you for catching some mistakes I overlooked, like the moment with Wolf and his initial description. He was older initially where it made more sense, changed his age, and forgot to adjust the description accordingly.
As for the historical accuracy, it's actually something I've thought about for a while just how accurate I want to go with it, but in the end decided to play it fast and loose. Truth be told, while I enjoy the time period, I am not well-versed enough in it to pull it off accurately. Now I could go and do the research for it, and I'd actually like to, as it's something I enjoy doing, but it just would be another time-intensive task on what is already a pretty large project. So it's one of those things where it, unfortunately, got cut due to a simple time investment reason. I'll still try to bring in elements here and there that hopefully will tick some boxes for those that enjoy some accuracy, but full accuracy, for better or worse, was something I had to decide against.
I do like just how much you've ridden around on the fact that life on these things was boring, because that point is something I do want to play around with. I'm not sure how strong of an element it will be, another one of those points that depends on how well I'll manage to write it and how interesting I can make the boredom, or if I need the crutch of interesting events to happen. I don't think I'm good enough of a writer to make it work entirely so most likely it'll fall somewhere in the middle.
All in all. Coming away with the opinion that it was a decent time with rough edges? I'll certainly take that.
Again thank you very much for taking the time to play it. I appreciate it!
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A great novel. I really liked the characters, the very fact that this is not a ridiculous pile of muscles already makes this game stand out in the best light, and special thanks for the animal anatomy. Many people make anthro-characters with human dongs, and it looks just disgusting for me. I also liked the writing style, someone said that this is at an average level, but it's not true, every writer has his own and yours is very good. As well as the art, it gives specific atmosphere to the game world. Still, I hope that the sprites of some characters will be updated, for example, Konrad's lynx. And I hope you will make it possible to have a romance with this lynx)
Besides, there is a choice in the game, this does not make the plot linear, as in other popular projects.
I really liked the art with Samuel)
Will keep an eye on this vn and wish you good luck in development.
Also feel awkwardly seeing the author's nickname, especially after a special morning spent with a character with the same name) However, I do not regret that I *ahem* - watered his flower)
Hah, thank you very very much, I'm glad you enjoyed it!
Yes, character artwork will be updated over time, usually aiming for one a month, so version 5's gonna get Arthur, and version 6's gonna get someone else. As for Konrad, he's not planned to be one of the 6 main cast characters, so probably not going to be a romance option as they are. But there might be some smaller scenes here and there dedicated to the side characters.
Aww, it's a shame, - there are so few games with lynx characters)
Gonna comment that I love the writing. This is the kind of pacing that I want out of a period piece and the characters feel like real people to me. I know a character voice is strong when I can tell who's talking when I cover up the name plate, and that's certainly the case here.
Hungry for more.
Hey! Very much appreciate hearing that and yes hopefully you'll be enjoying future updates even more then! :)
Well, I finally got around to playing the second build.
I'm honestly blown the fuck away by your artistic talent. It's fucking insane. The writing is the weakest part of this VN sadly. Your hamartia if you will. There's so much potential in this concept. I would love to see your love of the time period shine through your writing more than it currently is. The characters still feel like FVN stereotypes to me. What a shame.
Overall, I'm hoping this VN improves with build 3.
-Kallier
Hey hey, thank you for your time playing it again, and yeah, might just not be a good enough writer to satisfy you in that case.
There might be a change away from my writing, as that (unfortunately) consistently appears to be the point that I cannot do justice from what people say, but nothing firm as of yet.
Update 3 is gonna be a light update without any additional writing as the month was busy with non-VN work, so at least that one won't change it either.
For some reason, the Mac version of the game will not open for me. even though other VNs will.
Hmmmm, unfortunately it's something I can't really test, as I don't have a Mac at the ready. I just trust that the Mac compiling of RenPy works as intended. Apologies.
Ello! I had a question if it’s okay to ask! Since the game is in very early development will there be a possibility of you opening up to the main character’s gender being other than just male or is it something that’s important to the overall story and characters? I hope this isn’t a rude question! I haven’t played the game so I don’t have much context but I’ll still check it out regardless since I think it’s very honorable you’re developing a majority of the game on your own (I know how much of a pain stuff like art block and lack of motivation can be sob)
Hey, I'd really love to to be honest, but currently, there are no plans for it. It'd just mean too much work, especially on the art front to account for both male and female (not to mention potential options beyond that), and writing for both option with potentially entirely different scenes because of it.
As of right now it's simply a pragmatic choice to keep my workload as managable as possible with it already being such a massive undertaking. But depending on how the project develops and how successful it'll be, it is at least possible that it'll be put in in the future.
I like this game. To me it's really unique setting, didn't expect to like it this much.
It's also interesting to see more realistic design of characters and settings in VN instead of cartoony/really expressive one.
And the writing is great, more mature than some other VNs I played.
Defenetly nice start and I can see it becoming a great game. Keep doing great work!
Also one question. Where can we report bugs in case we find them?
Thank you very much. I'm glad you enjoyed it so far!
As for bug reports, currently nowhere "official", but I'll most likely open up a little google form to submit things to with the next update or so.
Wow, that's a really nice start! This VN stands out so much from the rest and I'm loving the writing so far. The art is very nice.
The characters seems to be very interesting so far, they all differ from each other. Why does Samuel gotta be so cute though lol. I also noticed that he has different drawn emotions, will the same go for other characters in the future?
I'm happy to hear you're enjoying your time with it!
Yes, all characters will over time have expressions added.Just is a case of it taking a while to do the art for them, and a month only has so many hours that I can work on it. So I'm doing it step by step to not have one month just be art and then no new art ever again basically.
I wrote New World Rising Adventure in the Land of the Ginn. RPG. I got into furry to advertise and got sidetracked with everything else, in 2002. I have a copyright thus far on the basis of the game. I have yet to send in for the rest including the 2,000 adventures and 25 full length campaigns I've already written.
Now I wanted to qualify my question. I wanted to 'see' what you have thus far. I kind of wanted to learn how to code a game engine like Skyrim or Call of Duty, but I may not live that long, so I'll go back to just promoting it.
my game is not digital it is still paper and pencil + imagination, but it is finished, all 20,000 years.
I wanted to see then critique on game-play how the game unfolds and what is possible even for seasoned new starting characters along with newbies.
my game is oriented to adventure and social interaction, with a lot of sex drugs and rock n roll. But it is designed so that the player usually wins even against incredible adversaries.
I noticed that sex is involved in your game. I wanted to see an excellent artist's presentation of a sexual game. I draw, write and paint but decided to create an RPG in 1976 based upon the comic book characters pantheon I created _mostly furries. heh.
this was great man....love the story, love the writing, especially love the character designs even if they're just placeholders they look cool.....can't wait for the next public release
Thank you very much! Thankfully don't have to wait for too long :D
pretty good for such early state and release, keep it up, nice set up with interesting characters
Thanks man! I appreciate it :)
Quick question, how do I play these games on iPhone? Sorry this isn’t entirely specific to this game but I want to try this one and some others out but can’t open the iOS app files or dmg files and can’t find a fix that doesn’t need a computer (my computer is dead at the moment). Any help would be super appreciated:3
Of course I can't speak for other games, but in my case there is just no iOS version of it available, so unfortunately you won't be able to play it there for the time being.
Apple is just makes it a bit too much trouble to put it out, and I assume it might not even be possible to open them on regular iphones without doing some sideloading stuff, which most iOS user probably won't ever bother with.
So unfortunately it is just not worth it for me to invest time into it at this point. Maybe that'll change in the future but that's the situation as it stands. Sorry about that!
Oops that’s my bad, I copy pasted my question on a few message boards to save on typing with my phone. I do appreciate your quick reply tho! :3
I’ll make do with web browser optional ones or I can replay Morenatsu/ homecoming. Can’t wait to get my laptop fixed some day x_x;
Oh sweet, a furry VN that doesn't look like trash!
Played, and it's pretty good so far. Can't wait for more content, especially knowing that, given it's Nomax, chances are there'll be species-corresponding genitalia.
I must ask, because I'm an autist - how's Samuel have "tattooed markings" when he has fur?
By the way, there's a typo where Samuel is referred to as "she": "She looks at both Julian and you." Also, the "ass beat" line plays twice.
Lemme at that cute lizard's cloaca
Hah, yes, it'll probably still be a little "furryfied" but yes there is a reason why the species are what they are.
Thank you for pointing out typos as well, I will see to getting them sorted in the new release. And don't think too much about the fur tattoo, it's just a stylistic option to add to a character's design and to add a character's feeling. It's just another little knob to turn design-wise to try and convey what sort of character they are.
Thank you very much for giving the game a go and I'm glad you're enjoying it so far!
You don't have to say you're autist, I'm not and I could very well ask about the same issue of tattoos on someone covered in fur... ;p
But well, I would interpret that the tattoos are actually painted fur or that they are scarifications, I mean, marks made with hot iron similar to how people mark horses and cows.
It's an over-attention to detail that seems to specifically only bug me, 'swhy.
I've always kind of assumed they are some sort of targeted fur dye. Might need to be re-done periodically as the fur grows out.
Going to play it later after geting teeth x-ray
It has a lot of potential; I do enjoy the choose your adventure style and felt the different choices felt like the beginning of several novels at once. Hope you continue.
Thank you very much! I'm glad you're enjoying it so far and work has been ongoing so while it'll still be a while for the next update I do hope that you'll enjoy that one once it comes around as well. :D
Will there be an android version?
Yes, android version will be releases sometime during this week still.
Really love it so far, can't wait for more.
Sweet, thank you very much! :)
What gender is the MC?
Male, is also mentioned when you pick your name in the beginning.
Will there be a mobile version?
Unless I somehow can't figure out how to make that work, yes.
One thing I noticed: There's the implication that the MC is relatively weak, but that seems unlikely for a farmer. There's lots of heavy lifting to do on a farm.
Thanks for the input, yeah the thinking was that he is decently young and of course doesn't exactly enjoy it. So, less of a hardy farmer, and more dreamer of a kind. But I will keep it in mind and see if tweaking is needed and perhaps he'll get a different background.
For a first build, this game is quite decent. The writing is leagues better than most VNs in their early stages. The art style is nice. All the characters have distinct personalities. However, I did notice quite a few errors in your writing. The stereotypes also abound here. I hope those go away as this VN continues.
Hey, I haven't yet had a chance to actually look at the video, so this reply is without any further context that might be gleaned from that.
Thank you for giving it a go of course, and yes, not a native speaker, so fighting the errors is going to be one of the main challenges. I didn't immediately want to employ hours and hours of my friend's time for an uncertain project, so I've tried to sort things out with the tools I've available to pick up typos, grammar errors, etc.
It's absolutely one of the main issues, and one I'm keenly aware of, though.
And yes, characters already have other things planned with them that are meant to get them away from their first impression. But we'll see how it goes as that will depend on how well I can handle that part.
Hope that will be good, might be a trash fire, but time will tell!
And finally managed to find the time to get a look at the video as well. Thank you for taking the time to play it and record your thoughts there.
Yeah some of the issues with the backgrounds are just down to them being placeholders at this stage. Just whatever royalty-free picture roughly fit the vibe most closely. So I didn't bother with stuff like identifiable flags, humans in the scene, etc just now.
And thank you for catching some mistakes I overlooked, like the moment with Wolf and his initial description. He was older initially where it made more sense, changed his age, and forgot to adjust the description accordingly.
As for the historical accuracy, it's actually something I've thought about for a while just how accurate I want to go with it, but in the end decided to play it fast and loose. Truth be told, while I enjoy the time period, I am not well-versed enough in it to pull it off accurately. Now I could go and do the research for it, and I'd actually like to, as it's something I enjoy doing, but it just would be another time-intensive task on what is already a pretty large project. So it's one of those things where it, unfortunately, got cut due to a simple time investment reason. I'll still try to bring in elements here and there that hopefully will tick some boxes for those that enjoy some accuracy, but full accuracy, for better or worse, was something I had to decide against.
I do like just how much you've ridden around on the fact that life on these things was boring, because that point is something I do want to play around with. I'm not sure how strong of an element it will be, another one of those points that depends on how well I'll manage to write it and how interesting I can make the boredom, or if I need the crutch of interesting events to happen. I don't think I'm good enough of a writer to make it work entirely so most likely it'll fall somewhere in the middle.
All in all. Coming away with the opinion that it was a decent time with rough edges? I'll certainly take that.
Again thank you very much for taking the time to play it. I appreciate it!
The Mc Its a human ?
Probably won't be, but it's one of those things that's still up in the air.
Gosh the Art is ggorgeous, I hope this VN prospers
Thank you very much, and hopefully it's going to get even better as it's all very much just quick sketches in-game at this stage.
Oh wow, it looks amazing! 🙂
Will there be a release on Android in the future?
Hey,
most likely, yes. Didn't want to overcomplicate it for myself for the moment, but the plan is to offer it for mobile devices as well in the future.
And thank you very very much of course!